Woah, bullet time in an air game? Friggin' awesome. So long as your control handling is lagged and not all super human during (like Starwars Starfighter 2). I'm kind of dissapointed in the rudder control, it's like the novice setting from Ace Combat. Can you turn it off, so that left and right controls roll, instead of depending on the rudders to turn?
Got any dogfight videos? I'm interested in how the combat physics of this game function.
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