Dodging Missiles in Lock On: Modern Air Combat (old version)
Video Title :
Dodging Missiles in Lock On: Modern Air Combat (old version)
Description :
This little clip demonstrates how best to dodge short-range missiles in Lock On: Modern Air Combat. The difficulty was set to maximum realism with external cameras, so the missile effectiveness slider was set to maximum. If you watch closely, you can see me dodged five missiles during this clip. I actually dodged all six and then shot my opponent down with one missile, but the trial version of Fraps wouldn't let me record the whole track. Sorry about the Fraps logo and all.
Update: I've managed to export this film directly from Lock On instead of using Fraps, so you can now see the video in full length and without the Fraps logo. Here is the link to the new version.
http://www.youtube.com/watch?v=esWcX3ZSzB8
Views :
1481
Rating :
5.00
Keywords, Tags :
Video Length :
0 : 29
Comments :
I have a question, i have LOMAC but i dont understand 1 thing, i have my realism settings to normal and for some reason i am never able to see missiles coming at me on radar. Even if i use BVR, i only see enemies, not their missiles, and that makes it practically impossible
That is normal. Missiles do not show up on radar. Read the rest of the comments for a good discussion on the subject. Also check out the comments on my newer version of this video, "Dodging Missiles in Lock On: Modern Air Combat."
wow that is very impressive. lol, the max I ever dodged in a roll was 3 -.-
Thanks. Check out the longer version of this video.
Quite simple really, use your radar-warning-receiver (RWR), find the direction the missile is coming from, turn 60-90 degrees from it (left/right), stick forward so far that RWR cuts off for about 5 seconds, then pull up slowly, once last 2 bars are left on RWR, pull up sharply and full throttle.
What do you mean by "last two bars?" As far as I know, there are only two distance indicators on the RWR: far and near.
I'm talking about the Russian RWR, you're screwed if you're in a US plane though, especially as R-77 is very accurate.
Ah, yes.
Lastly, they'd be a bit easier to spot because of the zoom and field of view; because of the limitations of a computer monitor, games have fields of vision of about half of that of a human eye. And the zoom level and resolution are even worse. So things appear smaller and less well-defined in the game than they would if they were real. Plus you can't see out of the corner of your eye.
Aside from that, I don't know how real pilots deal with missiles. It's important to remember that Lock On: Modern Air Combat does not accurately simulate the radar or threat warning indicators, since the information is classified. The real fighters may have a function which tells approximate distance to the missile. I don't know.